Base price: $39.
1+ players.
Play time: 20 - 30 minutes.
BGG | Board Game Atlas
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Logged plays: 4
Full disclosure: A review copy of On Tour: Paris and New York was provided by Allplay.
I've actually been thinking a lot about writing "revisit" reviews, where I go back to a game that I reviewed five years or so ago and see how it's held up. Part of this is just that I think it's necessary in the gaming space; a challenge that I run into is that a lot of games are kind of ephemeral, to me; they're enjoyable when I first try them, but they fail to leave a lasting impression on me and despite my enjoyment of them, they slowly filter out of my collection. The other reason why is that I, somewhat selfishly, really want to play some older games again and I'd like to have a reason to do so. You know, "having fun" is apparently not sufficient justification. Love that for me. But one game that I had been itching to replay for a while was On Tour, a roll-and-write from BoardGameTables (now Allplay) that tasked players with adding numbers to locations all across the US (or Europe) and then trying to build a route that hits the most routes in ascending order. It always struck me as very challenging, but clever, and it had been a while. You can imagine my delight to find out that a new version of On Tour had just been released at PAX Unplugged, and now, here we are. We're zeroing in and tilting a bit back in time; so let's see what trouble we can get into in On Tour: Paris and New York!
In On Tour: Paris and New York, players find themselves touring at the height of jazz's popularity, hitting clubs across two of the most happening cities in the western world. In Paris, players will have to navigate various parts of town to plan out their ideal route, including using riverboats to their advantage; in New York, players will have to find their way around the disconnected boroughs and use soloists to fill gaps in their band at any club they're playing at. Naturally, there's still the route-building you know and love from the original On Tour, but with a few new quirks for players. Will you be able to create the best possible jazz tour?
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