"He who controls the spice controls the universe." - Vladimir Harkonnen
Location: at home
Date Played: Month XX, 2024
Team size: X-X; we recommend X-X
Duration: 120 minutes per chapter
Price: about $27
REA Reaction
Dune: House Secrets was an enjoyable romp around Dune. I had played other games that Dune: House Secrets had based its rules on, and found a similar play experience with a radically different theme. My experience leaned heavily toward a choose your-own-adventure story rather than the classic police procedural deduction experience offered by the original, Detective: A Modern Crime Board Game series.
After playing, I understood how many people were disappointed when this game was originally released. There is less deduction and more exploration, but the mismatched expectations brought unfair criticism to a fun experience.
There were two ways to play Dune: House Secrets, either a Story Mode or a Victory Point Variant. I chose to play with the Victory Points and enjoyed working out the important paths to focus on and resisted getting distracted by investigation threads that weren't vital to the goals in each chapter. Dune: House Secrets was supposed to be the first of a series of three games that have an over-arching meta story, but no other installments have been published as of this review.
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