Base price: ~$41.
1 - 4 players.
Play time: 30 - 60 minutes.
BGG Link
Check it out on Kickstarter!
Logged plays: 2
Full disclosure: A preview copy of Moon Bunny was provided by Hot Banana Games. Some art, gameplay, or other aspects of the game may change between this preview and the fulfillment of the Kickstarter, should it fund, as this is a preview of a currently unreleased game.
The mere concept of months is truly unfair. I completely forgot how Labor Day works and thought it was somewhere around the 20th or 25th of August for literally several weeks. A lot of things became messed up as a result. If you're waiting on an email or a message from me, I apologize; until a few days ago (as of posting, which is worse) I literally thought it was still August. I'm working out of that hole. It will happen in its own season. I think the month boundary + long holiday weekend + friend visiting annihilated my sense of time and space, so that's cool. This is all to say that the Moon Bunny Kickstarter has already been posted and funded, but dammit, I'm going to tell you what I think of the game anyways.
In Moon Bunny, players take on the role of bunny alchemists, doing what they do best: scouring the moon for rare ingredients so that they can make special recipes. As you do. Unclear if it counts as a farming game, though I know y'all love farming games, so I'm going to make a special exception. Your goal isn't too complicated, either: just the legendary elixir of life. No problem! Whip that up in an afternoon. So you've got a lot to do and a little bit of time to do it. Will you be able to shoot for the moon?
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