Base price: $15.
1 - 4 players.
Play time: 30 - 45 minutes.
BGG Link
Buy directly!
Logged plays: 2
Full disclosure: A review copy of Beacon Patrol: Ships and Shores was provided by Pandasaurus Games.
So I'm writing this from my friend's house; Lorelei and the Laser Eyes turned me into a puzzle monster, and now I'm making all my friends play it. Currently, they're stuck on the same puzzle that messed with me for several hours, to my incredible frustration; I thought it was some big incredible deal that required math beyond my ken but it was just "here's a list of squares of numbers but we removed the spaces; which number is missing". It sounds a lot less impressive when I say it like that, but that's what it was. Either way, I'm writing while she's playing, so, more reviews for y'all. I normally have some trouble reviewing expansions, but I actually have some pretty stable game groups at the moment, so I was able to drop this expansion on them with no issue. Let's check it out!
In Beacon Patrol: Ships and Shores, you've demonstrated the criticality of your job to the powers that be, so they've authorized new ships to help you map out the seaside to everyone's benefit. You can do all sorts of stuff with them! There's the usual ships, like a submarine and a hovercraft, and those ... might also ... help? With new ships comes all sorts of new challenges, though, so you'll have to work together with your team if you want to map all the ins and outs of the coastline. What will you discover along the way?
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